• full_image
  • 10
  • Closed Meme itLame It

connectivity-example.jpg


Excerpt:


"During the previous generation of consoles, Nintendo introduced direct connectivity between its home system, the GameCube, and its portable Game Boy Advance. A limited amount of games used connectivity features, but an even smaller number of games really explored the possibilities and offered interesting and addictive gameplay innovation. Nintendo made a big deal of the possibilities, but ended up falling short of expectations. Now that we are fully into the ‘nex-gen’, the issue of console-handheld connectivity is once again on the table. The Nintendo DS and Wii systems can connect and transfer data amongst each other, but this time it’s wireless, getting rid of the expense of buying an extra cable and expanding the market for potential connectivity features. But what has been done so far to make use of this connectivity, and where might game developers go in the future?"


Continue reading at http://portablevideogamer.com/2007/06/wii-%e2%80%93-ds-connectivity-more-than-just-unlockable-content/


 


 



1 Comment   Add this link to...  Tell a friend  


Comments Who Voted